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Star Wars Republic Commando Preview

My preview of Star Wars Republic Commando for the PC went up on GameSpy.com today:
If the Star Wars movies are typically shown from the high-falootin' view of the Jedi Knights, then the hard-working Clone Troopers of Star Wars Republic Commando are your tour guides to the grittier, more brutal facets of the franchise. Republic Commando is a first-person shooter that lets you command a quartet of "deluxe model" Troopers on a variety of missions set in the movie timeline between Episode II and Episode III. Think early Stormtroopers, but they're the good guys at this point in the timeline and they can actually hit something when they shoot at it. The game is set in the Star Wars universe, but it lets you experience it in new ways.

Besides the Star Wars license, the game's main catch is that you're not one man against an entire army. You're ... well, four men against an entire army! Okay, technically you're four clones of one man against an entire army. But any way you tally it up, you take direct control of an elite squad leader and then command his three mates by using context-sensitive orders and global commands. Your squadmates do okay on their own, but if you see, for example, a spot suitable for sniping, you can point your crosshairs at it to bring up the "Engage Snipe Maneuver" command. Then, simply press the "use" key and one of your fellow commandos will rush to that spot and start picking off enemies until you either leave the area or tell him to stop. The system is simple, functional, and works well with other commands like "breach that door" or "man that turret."
I'm usually skeptical about games based on movie franchises, and this goes double for Star Wars. Republic Commando, though, was actually really good, even in this preview build. It should do well.

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